Hyperbox
ArchivedA zero-dependency 4D physics simulator and ASCII renderer, written in C.
- Year
- 2026
- Stack
- C
- Physics Simulation
- ASCII Rendering
- Terminal
A 4D physics simulator with zero dependencies, written in C. Simulation, rendering and the terminal UI all live in the codebase, so it builds and runs anywhere a C compiler does.
The renderer draws the result as ASCII art straight into a character buffer, which keeps the whole thing fast enough to stay at interactive frame rates in a plain terminal.
Working out how to project four dimensions onto a two-dimensional character grid was the interesting half of the problem.